In this section i will present some of the prototype applications build for the project.
The main ideia is to experiment different kinds of marionettes with different aesthetics and different methods of manipulation.

The goal is to build several puppet tools, from the simpler to the most complex prototype with different interfaces, graphic engines, physic engines, and so on.
Testing this tools with different audience/users will be the main target to achieve some conclusions about the way to manipulate puppets in realtime.