The Virtual Marionette installation “BePuppit” in a puppetry exhibition at Teatro Municipal de Vila do Conde.
We invite the audience to participate in this play which recreates a traditional puppet booth.

“PUPPIT” is an interactive experience that explores different ways to control and animate virtual puppets in live environments using digital puppetry methods as a storytelling tool.
With “Body-PUPPIT” the users body is the puppet controller, producing performance animation with body motion. We challenge the participants to explore their bodies to give life to puppets that are different from human morphology as if they were using hand shadows to create imaginative figures.
By playing with puppets in a dramatic way the user can create the illusion of life and build a narrative.

PUPPIT consists in a several prototypes that are the work-in-progress of a PhD research called “Virtual Marionette – Interaction Model for Digital Puppetry”. The goal of the prototypes is to explore and evaluate different rigging, mapping and interaction methods, and to develop tools for artists and non-expert artists that can be used in as collaborative environment for storytelling – making live narratives.

The exhibition is open every day since the 14th till 22th December except mondays.

www.virtualmarionette.grifu.com
December 2013