Remote Control for Unity (RCu) is a open source generic mapping interface for controlling and exposing properties and methods of object””s in Unity using remote applications and devices.
Remote Control Framework Scheme
Remote Control for Unity was published in December 2015 and is available at GitHub
This Video shows the framework of this digital puppetry environment.
[vimeo 150416605 w=580&h=326]
Remote Control is open source and provides a GUI to facilitate the mapping procedure ideal for non-expert programmers, an interface that provides an easy way for controlling Unity parameters in real-time from devices such as a smartphone.
RCu makes use of Jorge Garcia””s UnityOSC to access to the Open Sound Control (OSC) functionalities and provides connectivity with all devices and applications that support this protocol.
Videos:
Pre-Release Video
[vimeo 135032229 w=580&h=326]
This video shows the pre-released version from June 2015.
Tutorial 1 [Simple]: Controlling the object´s position
[vimeo 150416957 w=580&h=326]
In this tutorial you will learn how to connect, map, and control objects position from remote.
Tutorial 2 [Intermediate]: Controlling Blend-Shapes
[vimeo 150417112 w=580&h=326]
In this tutorial you will learn how to control Blend-shapes of your character with a flexible interface.
Tutorial 3 [Complex]: Control Lights, Cameras and Activator
In this tutorial you will learn how to change light parameters, how to move cameras and how to activate them remotely to create an interactive performative environment.
[vimeo 150417214 w=580&h=326]
Published in Dec.2015
GitHub: https://github.com/grifu/RemoteControlUnity